Hard Drivin Sega Genesis

Jan 26, 2011  There's also the Saturn and PS2 versions of Race Drivin and Hard drivin. (only race drivin on the saturn) Actually Midway Arcade Treasures 3 is the game on the PS2, also on Xbox and GC and includes several other games including STUN Runner, so that would be worth looking into. The Genesis game would be for fun to see how it plays.

From Sega Retro

Hard Drivin'
System(s):Sega Mega Drive
Publisher:Tengen
Developer:Sterling Silver Software
Original system(s): Arcade boards
Publisher(s) of original games:Atari Games
Developer(s) of original games:Atari Games
Sound driver:Tengen/Lisa Ching
Genre:Racing
Number of players:1
ReleaseDateRRPCode
JP1990-12-21¥5,900T-48013
US1990$54.95[1]301017-0150
UK1991-12£34.99[2]301017-0170
FR1991-12?F301017-0170
DE1991-12DM ?301017-0170
ES1991-12?Ptas301017-0170
AU199x$??
BR199xR$??

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Hard Drivin' (ハードドライビン) is a 1988 arcade driving game developed by Atari Games and later ported to numerous consoles and computers including the Sega Mega Drive. The name of the game makes reference to its unfair difficult due of the bad controls.

  • 2History
  • 6Technical information

Gameplay

Drivin

As an arcade game, Hard Drivin' emphasized the use of three-dimensional polygon graphics and (relatively) realistic physics largely unseen in video games at the time, as opposed to longevity. There is only one course which is divided into two tracks; a 'race' track which emphasizes speed and a 'stunt' track which has the player negotiate jumps and loops. The race is timed, with players having to reach checkpoints to keep play going, and the game ends when the counter reaches zero.

The player can crash into objects and opponent cars, which in turn leads to a loss of time. Likewise if the player strays off road for too long, this is registered as a crash. Crashes are followed by third-person replay, again novel for the time. Completing the stunt track within a certain time allows the user to race against an opponent car, the 'Phantom Photon'.

The Mega Drive version adds nothing to the experience, instead aiming to be a direct port of the arcade version. While reasonably accurate, fewer polygons are used in-game and the frame rate is much lower (albeit not as low as seen in some other ports of the game). The draw distance is also shorter, and the move to the Mega Drive's D-Pad sees a loss of the analogue steering seen in the arcade version.

History

Legacy

How to use breakout rooms in zoom. One of Hard Drivin''s sequels, Race Drivin' also made it to the Sega Mega Drive in 1992. Race Drivin' includes all the content seen in Hard Drivin', but adds extra courses and vehicles.

Hard Drivin' stands as the first Mega Drive game to feature a full 3D world built with polygons.

Magazine articles

Main article: Hard Drivin'/Magazine articles.

Promotional material

Main article: Hard Drivin'/Promotional material.

Physical scans

Sega Retro Average
PublicationScoreSource
Beep! MegaDrive (JP)78[3]
67
Based on
19 reviews
Mega Drive, US (cardboard)
Mega Drive, EU
Mega Drive, JP
Cart
Mega Drive, AU

Technical information

ROM dump status

SystemHashSizeBuild DateSourceComments
CRC323225baaf
MD52c1cd69c1c3ff24d5f4cb617fc0d5309
SHA-1e15a3e704900b9736bc274bcb49d4421f4a3605b
256kB1990-08Cartridge (US/EU/JP)

References

  1. GamePro, 'January 1991' (US; 199x-xx-xx), page 105
  2. Mean Machines, 'January 1991' (UK; 1991-01-03), page 60
  3. Beep! MegaDrive, 'January 1991' (JP; 1990-12-08), page 34 (36)
  4. Sega Saturn Magazine, 'September 1995' (JP; 1995-08-08), page 84 (86)
  5. Computer & Video Games, 'February 1991' (UK; 1991-01-16), page 81
  6. GamePro, 'January 1991' (US; 199x-xx-xx), page 87 (105)
  7. Génération 4, 'Février 1991' (FR; 1991-xx-xx), page 90
  8. Mega, 'June 1994' (UK; 1994-05-19), page 65
  9. MegaTech, 'February 1992' (UK; 1992-01-20), page 38/39 (38)
  10. Mean Machines, 'January 1991' (UK; 1991-01-03), page 58-60 (58)
  11. Player One, 'Mars 1992' (FR; 1992-03-10), page 68
  12. Raze, 'March 1991' (UK; 1991-01-31), page 78
  13. Sega Power, 'October 1991' (UK; 1991-09-05), page 53
  14. Sega Pro, 'Christmas 1991' (UK; 1991-12-12), page 54
  15. Sega Force, 'January 1992' (UK; 1991-12-12), page 72/73 (72)
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